Let's play Hammerting! (now on Steam: https://bit.ly/3f7FQAd) Manage a Dwarven mining colony as war rages on the Overworld! You will need to craft, explore and fight as you provide your allies with the finest weapons and gear to assist in the war against evil! Thanks to Team17 for sponsoring this video!
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Hammerting is a vertical dwarven mining colony sim with RPG elements.
Manage a clan of colourful Dwarves, establish an epic mining operation, craft legendary swords and delve deep for greater glory, riches... and danger.
With a war raging on the surface, the Dwarves pledge to delve deep and as master craftspeople, will produce and supply what is needed to aid their allies. From humble beginnings, you start with a handful of Dwarves who need to set up operations quickly. However, as you progress, your small clan will expand and become known throughout the Upper Realms for their skill and premium craftsmanship
Crafting for Victory
Allies on the surface will have all manner of requests. Dwarves may find themselves asked to craft a plethora of silver swords against an oncoming vampire army. For an elf princess’s coronation, they’ll wish for nothing less than a Legendary Diamond-Encrusted Gold Crown of Divine Ruling +3.
With the Overworld in need, every successful delivery takes you one step closer to triumphing against evil.
As your Dwarves increase in skill and your base expands, build conveyor belts and elevators to free them of manual labour.
Colorful Personalities
Does Åglöf’s fancy ancestry clash with Vargskreva’s humble upbringing? Is your explorer afraid of the dark? Has your master crafter reached their Ballmer Peak? Exploit the strengths of your Dwarves, as well as their weaknesses, in order to succeed.
Each Dwarf is richly and uniquely defined through its stats, Dwarven ancestry, traits, abilities, equipment, move set and more as they are shaped by events in their lives.
Skilled Craftspeople
Anyone can craft an Iron Sword, but only Dwarves can haggle a Crystal Cave Dragon to sell her fiery Plasma Breath, pump it up to an Andthril Forge of Doom and use it to craft an... Iron Sword +2.
With every strike of the hammer on an anvil, a skilled Dwarf has a better chance of achieving a critical result, giving you better gear.
Living Cave
Dwarves are big on elevators, but not so much on free falling. As such, they have their own takes on Hellevators. For example, members of Clan Steelbrow prefer a traditional shaft dug straight down, straddled by a crane with a 300-meter rope, and nothing but a barrel to stand in. The barrel’s built-in bar is, of course, stocked with ale.
Only in the deepest depths will you find the most powerful materials, the warmest magma, the rarest treasures, and the most dangerous conditions.
Figuring out the fastest and safest route down - and up again - is a chief concern, but you’ll have plenty of unique Dwarven mechanisms to help you do so.
Hammerting will feature liquid and physics mechanics for pumping lava to your hearths, brewing beer, tossing torches down shafts to light up the unknown and more.
Outro art by Kazzr & Kong: https://goo.gl/Rx4NZa
Outro track is "There It Is" by Kevin Macleod (http://incompetech.com)
Bist du ein Fan von Strategiespielen und möchtest deine Fähigkeiten im Geschichtenerzählen verbessern? Dann solltest du dir unbedingt die TV-Serie "Arumba" anschauen! Diese faszinierende Serie bringt dich in die Welt von "Crusader Kings 2", einem epischen Geschichtssimulationsspiel, das zwischen 1066 und 1453 spielt. Der Moderator Arumba nimmt dich mit auf eine Reise voller Intrigen, Kriege und strategischer Entscheidungen, während er versucht, die Republik Gotland zur Weltherrschaft zu führen.
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In den folgenden Episoden steigert sich der Spannungsbogen kontinuierlich. Von einfachen Entscheidungen bis hin zu komplexen politischen Allianzen – jede Episode bietet neue Herausforderungen und interessante Wendungen. In Episode 4 geht es beispielsweise richtig zur Sache: Hier wird der Krieg erklärt! Du kannst hautnah miterleben, wie Arumba seine Strategie anpasst und versucht, das Blatt zu wenden.