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Honey, I Joined a Cult - Tutorial Gameplay / First Look (Cult Compound Simulator)

Let's play Honey, I Joined a Cult! Build and manage a Cult Compound and recruit followers from the local town to join your ranks!
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Thumbnail art and outro art by Kazzr & Kong: https://goo.gl/Rx4NZa
Outro track is "There It Is" by Kevin Macleod (http://incompetech.com)

Get it on Steam: https://store.steampowered.com/app/841190/Honey_I_Joined_a_Cult

In Honey, I Joined a Cult you must build and expand your base, manage your cultists and resources, and increase your faith, funds and following.
Every great cult needs great interior design. Place, design and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options, each with a vital role to play in your cult. From polygraph rooms and spirit chambers to energy spas and the dreaded ministry of alteration.
A cult is only as good as its name. Choose yours wisely when picking for your cult, cult leader, the Divine Being that they worship, the Holy Room in which they prove their dedication and the followers that will become the cultists of tomorrow! Make your cult your own by deciding on:
*A funky symbol
*A weird uniform to impress would-be followers
*An imposing hat to make other cults jealous
*A strange relic to worship and adore
Being snappy dressers isn't enough, your cult must run like a well-oiled hypno wheel. Set schedules for your cultists, level them up and manage food and maintenance systems. Assign tasks to your cultists based on a priority system, who said micro-management doesn't work?!
Cultists have needs too and you'll have to ensure that all of yours are fed, watered and having lots of fun! You must take care of your cult's physical and mental well-being to allow them to be the best cult members they can possibly be!
Use all of your charms to recruit followers who will bring in resources and eventually climb through the ranks to become full cultists. Discontented followers will leave, so be sure to turn that frown upside down!
Your cult leader can be very demanding. Whether it's recruiting specific followers or building certain rooms, be sure to bend to their every whim. Not fulfilling demands will lower thier mood and a displeased leader won't be able to perform effective sermons.
Cultists can be sent on missions in the local town. Whether it's gathering resources, unlocking new tech or just a demand from your leader, the Covert Ops room is the perfect place to plan!

BetaSeries-Tipp
Warum du Arumba unbedingt sehen musst!

Bist du ein Fan von Strategiespielen und möchtest deine Fähigkeiten im Geschichtenerzählen verbessern? Dann solltest du dir unbedingt die TV-Serie "Arumba" anschauen! Diese faszinierende Serie bringt dich in die Welt von "Crusader Kings 2", einem epischen Geschichtssimulationsspiel, das zwischen 1066 und 1453 spielt. Der Moderator Arumba nimmt dich mit auf eine Reise voller Intrigen, Kriege und strategischer Entscheidungen, während er versucht, die Republik Gotland zur Weltherrschaft zu führen.

Die erste Episode der Serie ist ein perfekter Einstieg für Neulinge. Arumba erklärt nicht nur die Grundlagen des Spiels, sondern zeigt auch seine Leidenschaft für den strategischen Ansatz. Ein Blick auf seinen Bildschirm genügt, um zu erkennen, dass hier nicht nur gespielt wird – hier wird analysiert! Wenn du immer schon einmal wissen wolltest, wie man geschickt eine Nation führt oder welche Taktiken zum Sieg führen können, dann wirst du bei Arumba fündig. Die Mischung aus Humor und ernsthaftem Gameplay macht diese Serie besonders sehenswert.

In den folgenden Episoden steigert sich der Spannungsbogen kontinuierlich. Von einfachen Entscheidungen bis hin zu komplexen politischen Allianzen – jede Episode bietet neue Herausforderungen und interessante Wendungen. In Episode 4 geht es beispielsweise richtig zur Sache: Hier wird der Krieg erklärt! Du kannst hautnah miterleben, wie Arumba seine Strategie anpasst und versucht, das Blatt zu wenden.

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