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Why Aren't There Science Fiction Games? - The Philosophy of Fantasy vs. Sci-Fi - Extra Credits

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If the goal of science fiction is - as John W. Campbell once said - to "make the marvelous seem mundane, and then the mundane will seem marvelous" then many games let us down by forcing us to experience the same overblown things repeatedly until we get tired of them. But good mundanity gets us to imagine what technology would look like (and do for us) in our regular lives. That's called mechanical transference, and it's something hard sci-fi is really good at creating.
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