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The Urban Symphony of Grand Theft Auto | Game/Show | PBS Digital Studios

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↓ More info and sources below ↓

You may not consciously notice that bird chirping down the block, or the rumble of a train in the distance. But if you were to remove ambient noises like these, something would immediately seem wrong. The same principle applies to gaming. If you want to immerse a player in your game’s world, you’re going to need to make it sound like real-life. A video game's world needs to sound like it is existing beyond your immediate perception of it, or else risk seeming static and boring. In this week’s Game/Show, Jamin explores this idea through one of the greatest modern examples of interactive sound design, GTA V.

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MUSIC:

""Oh Damn!"" by CJVSO
https://soundcloud.com/downpitched/cj...

""Digital Sonar"" by Brink

""Mindphuck"" by Known To Be Lethal
https://www.youtube.com/watch?v=B-cyr...

""After Hours""

""Lakes"" by Chooga
https://www.youtube.com/watch?v=E8hns...

""Beautiful Days"" by Extan
https://soundcloud.com/extandnb/beaut...

""Spectrum Subdiffusion Mix"" by Foniqz
https://soundcloud.com/subdiffusion/f...

""Good Way Song"" by Electronic Rescue

""Alice y Bob"" by Javier Rubio and Parsec
https://archive.org/details/escala19_...

""Sleet"" by Kubbi
https://soundcloud.com/kubbi/kubbi-sleet

""Toaster"" by Kubbi
https://soundcloud.com/kubbi/toaster

""Patriotic Songs of America"" by New York Military Band and the American Quartet
http://freemusicarchive.org/music/New...

""Lets Go Back To The Rock"" by Outsider
https://www.jamendo.com/en/artist/440...

""Run"" by Outsider
https://www.jamendo.com/en/artist/440...

""Fame"" by Statue of Diveo
https://www.jamendo.com/en/artist/352...

""Freedom Weekends"" by Statue of Diveo
https://www.jamendo.com/en/artist/352...

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Hosted by Jamin Warren (@jaminwar)

See more on games and culture on his site: http://www.killscreendaily.com

Made by Kornhaber Brown (http://www.kornhaberbrown.com)

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