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PROJECTIONS, Episode 41: Rec Room Quests and Zero Latency

We've gushed about Rec Room for a while now, and devote this week's episode to discussing why it's such a great introduction to virtual reality and how its multiplayer quests have real depth. Rec Room's latest quest--Island of the Lost Skulls--is one of the best VR experiences we've had yet. Plus, Norm talks about playing the Zero Latency location-based room-scale VR game.

Shot by Gunther Kirsch edited by Norman Chan

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Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.twitter.com/joeyfameli
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Ariel Waldman http://www.twitter.com/arielwaldman
Gunther Kirsch
Ryan Kiser

Set design by Danica Johnson http://www.twitter.com/saysdanica

Thanks for watching!

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